[Android] Simple Solitaire game collection


GitHub version license platform

Contact address: tobias.bielefeld [at] gmail.com

Get it on Google Play Get it on F-Droid

Help translating here: Help translating this project

Now contains 17 different Solitaire games!

AcesUp, Calculation, Canfield, Forty&Eight, FreeCell, Golf, Grandfather's Clock, Gypsy, Klondike, Mod3, Napoleon's Tomb, Pyramid, SimpleSimon, Spider, TriPeaks, Vegas and Yukon!

Simple Solitaire

You can find more screenshots for phones and tablets and the uses card themes as .svg files here

There is a DummyGame class with a lot of comments, if you want to add a new game. I hope it's good enough for that!

I learned Android and Java by myself using e-books and browsing Stack Overflow for solutions, so please don't expect too much from my source code :D

It is a very simple game, but customizable and with some neat functions like hints. Here is my Google Play description:

Highly customizable: There are 6 different looking card sets in this game, 12 different card backgrounds and 6 different background colours. So you have a large choice to customize your experience!

Set up difficulty: You can set up the difficulty for Klondike, Spider and Golf in the settings!

Automatic saving: The current game will be saved every time you pause or close the app. So you can continue your game where you left it!

High Score list: When winning a game, your score will be saved in a list of up to 10 high scores.

Game features: This game has a undo function to take back up to 20 card movements. A hint function shows you up to 3 possible card movements at once.

Left handed mode: There is a option for left handed people to mirror the card positions to the left side of the screen.

No ads: This game is completely free without ads, tracking or something else. Just have fun :)

Landscape and tablet support: You can switch to landscape mode, this is better for larger screens. It is also possible to lock the orientation in the settings

Hall of shame

Reintroduce the hall of shame, where I will list blatant copies of this app! Every single one of people who like to steal open source software to make profit by including ads! Here they are:

Installation Guide

The instructions to compile this app are very easy. Just download the project and open Android Studio. Then go to File -> Open -> Navigate to the download location -> Choose the folder -> If you try to start the app, Android Studio should install all necessary dependencies and you are ready to go.

Or alternatively, follow this guide to compile the app on the command line: https://developer.android.com/studio/build/building-cmdline.html


If you want to use my work for your own project (which means in most cases: Put ads in it and publish on Google Play Store) YOU HAVE TO FOLLOW THE GPL LICENSE! This means, your project MUST be open source under a GPLv3+ compatible license and MUST contain attribution for the original work! I already found a lot of copies which simply removed my "About Game" screen and changed some graphics.

So please follow the rules! Use this attribution text (or a similar one)

Simple Solitaire Collection - https://github.com/TobiasBielefeld/Simple-Solitaire - Copyright 2016 - Tobias Bielefeld - [email protected] - Licensed under GPLv3+ https://www.gnu.org/licenses/gpl-3.0

And state the changes you made! For example: "Modified to add Google Play Games and ads"

Also think of the other aspects of the GPL license!

To-Do List

  • Add more games (frecell, spider and yukon)
  • Improve the settings to use fragments
  • Add even more games (Simple Simon, Golf, etc)
  • Add the card themes from Kpatience, if their license is compatible to mine. (I asked the main dev from Kpatience, the licenses of the themes aren't clear, and there are no links to the authors of them...)
  • Add a color chooser for background color
  • Improve the Highscores to a Statistics Activity (including date stamps)
  • Find the reason why the game activity gets created two times when changing the screen orientation in game
  • Add a button to mix the cards if no movement can be done
  • Add 'Grandfathers Clock'
  • Add a Custom game maker, maybe
  • Add a 'poker standard' card theme and 4 color themes
  • Add a option to Yukon to play on same suits, instead of different color (like Russian Solitaire)
  • Also save high scores when canceling a game
  • Add an option to set up appearance for each game indivially
  • Implement "Tap to select/move cards"
  • Add custom images for backgrounds (Would require additional android permissions, I don't really want that)
  • Add drag and drop feature to change the order of the games in the main menu


Thanks to the following persons for providing translations :D (Help translating here: https://poeditor.com/join/project/PYX4vcwTjA)

  • Esperanto and Polish: verdulo
  • French: romainhk and cicithesquirrel
  • Japanese: naofum
  • Finnish: winjar
  • Turkish: sekmenhuseyin
  • Italian: imko92 (on POEditor.com)
  • Portuguese: Alexandre Parente (on POEditor.com)
  • Ukranian: olexn (on POEditor.com)


Poker card theme: Vectorized Playing Cards 2.0 - http://sourceforge.net/projects/vector-cards/ Copyright 2015 - Chris Aguilar - [email protected] Licensed under LGPL 3 - www.gnu.org/copyleft/lesser.html

The other card themes used in this project were originally published on https://pixabay.com/ under the CC0 license!

Every card theme was modified by me to add a four color theme! You can download the used pictures as .svg files from my pictures directory

The Material Design Symbols used for the menu icons are made by Google Inc and are published under the Apache 2.0 license!

Custom color picker: Uses the AmbilWarna library published under the Apache 2.0 license!

Sliding Tabs: Uses the PagerSlidingTabStrip library published under the Apache 2.0 license!

All sounds used in this project were originally published on https://freesound.org under the CC0 license!

This project is licensed under the GPLv3+ license! Full license text can be found here

Copyright (C) 2016  Tobias Bielefeld
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

If you want to contact me, send me an e-mail at [email protected]
  • "random" cards aren't random

    I've been playing your solitaire game for quite a while, usually Klondike, and I've come to notice an issue with card distribution. Way too many times, cards are grouped on the stack, in a non-random order. For example, cycling through the stack one card at a time, I'll commonly get a BK, RQ, BJ, R10, etc.. in order. This occurs from the main stack as well as on the lower stacks when turning them over. Looking into it (I'm not at a place I can compile and test changes myself), it appears that the randomize(Card[] array) function isn't using any kind of seed when randomizing cards. I realize it's a PRNG, but when receiving things like 4 aces on initial deal, or cards in order for use, it takes away enjoyment from the game. I really do like it, but sometimes I can nearly clear the board before flipping my first card to the discard stack. 4aces

    opened by pikoro 17
  • [SimpleSimon] Ensure game is solvable

    [SimpleSimon] Ensure game is solvable

    I don't know whether this happens with other games, but I certainly saw it in Simple Simon. In my experience, between about 1/5 and 1/6 of the generated Simple Simon games are unsolvable. This forces the user to "start new game" and a lost game is recorded in the stats.

    I understand that a complete check could be very heavyweight, but I'd appreciate at least some basic checks, starting from the obvious base case where no move is possible from the very beginning - yes it happens - and perhaps checking that after 1, 2, ...N moves (for small values of N, otherwise the possibilities explode) the game doesn't reach an unsolvable state. That would already be a step forward.

    Another option could be to modify the board generation algorithm to ensure it generates solvable games (perhaps starting from a solved game, then scrambling the cards "backwards" so we're sure that the initial state that is presented to the user can lead to a solved game).


    opened by waldner 13
  • In-game Menu bug

    In-game Menu bug

    Hey! Love the game. However I've noticed there's an issue when restarting the game, or returning to the main menu.

    Often when tapping: Menu > Start new game OR: Menu > Return to main menu, the Menu window disappears and nothing happens!

    opened by olibooty 8
  • display bug

    display bug

    after moving a pile of 4 cards with a king on top from right-most to empty left-most the jack animated back to the right on top of the newly visible king there.

    it stayed there even when i moved and removed cards there.

    it animated back to the left when i put cards on the left-most pile.


    opened by emdete 7
  • Napoleon's Tomb

    Napoleon's Tomb

    Firstly, thank you for this collection! I find it tremendously addictive! I would love this even more if an implementation of Napoleon's Tomb could be added. Having looked over the Klondike implementation, it looks like Napoleon's Tomb would be pretty simple to implement if you were familiar with the code. Unfortunately, I've got little free time to become familiar and open a PR.

    The ruleset for this game can be found at: http://www.pahnation.com/how-to-play-napoleons-tomb

    If there's anything else I can do to better describe the game, please let me know. If I happen to fund some free time, I may look at implementing this and issue a pull request, but I wanted to request here to see if this interested anyone else! Thanks!

    opened by bbenne10 6
  • Score is increased after game is won

    Score is increased after game is won

    Occasionally score is increased after game is won. This happens, at least, with Mod3 and Golf.

    Example from Mod3:

    1. One move left to win the game, score is 4550.
    2. The final move is done, score is increased to 4600.
    3. Right away score is increased to 13797.
    4. Menu pops up.

    The increased score is save to high scores.

    opened by winjar 6
  • 4-color deck?

    4-color deck?

    Hi! Thanks for the great games. Some games would be a lot easier with a 4-color deck, just like poker (clubs are green and diamonds are blue). Is this something that could be implemented?

    opened by ToNIX- 6
  • Configurable number of undo moves

    Configurable number of undo moves

    Currently, it looks like the number of undoable moves is fixed to 20. I think it would be nice if this number were configurable (with perhaps 20 still being the default value).


    opened by waldner 5
  • Copyright violation

    Copyright violation

    Hi @TobiasBielefeld

    I found this app on the Google Play Store. This guy just took your source code and put it on the Store, without warning this is free/libre software...

    As you are the owner of the source code, feel free to open a request to google here to remove this false app from the Store, if it's your wish ;)

    Don't forget to tell Google that:

    • The app is licensed under GNU GPL v3 license and this guy is violating it;
    • He is falsely claiming he made the app.

    Maybe add a link to this repo in the request, some screenshots of your original app...

    opened by Poussinou 5
  • Use Material Design Icons

    Use Material Design Icons

    Nice project. The bottom bar looks a bit old-shool. What do you think about changing the activity more to a material design? The bar could be on the top and display Material Design Icons. So the overall-feeling would be more modern and well-known by the user.


    opened by stefan-niedermann 5
  • Option to disable undo score penalty ?

    Option to disable undo score penalty ?

    I'd quite like an option to disable the score penalty from hitting undo. I understand it makes sense for games like Klondike where undo can be used to know about the face-down cards, which is kinda cheating, but in FreeCell for example, undo does not change much.

    opened by Nadrieril 4
  • [Feature request] move cards deck at the bottom

    [Feature request] move cards deck at the bottom

    Hi, first of all thanks for this cool card app. As title I would ask/suggest if is possibile to move the cards deck at the bottom (eg. for games like Klondike or Spider) so you can advantage the unused space, especially for games like Spider wher tends to accumulate cards in columns. I edited a screenshot to explain.

    Somple Solitaire (Spider) (2)

    Greetings 👋

    opened by MarkoIndaco 0
  • I want to translate the texts to Brazilian Portuguese

    I want to translate the texts to Brazilian Portuguese

    My mom love this game, but since the portuguese translation is not complete, she can't learn to play others games. I'm not good at programming, but I could translate all the texts to portuguese. Is possible for me to help? Thanks!

    opened by rogerioprazeres 0
  • Google Play link broken

    Google Play link broken

    Is the app still available on Google Play? Your link appears to no longer be working.

    I don't mind using F-Droid, but I'd like to recommend Simple Solitaire to some less tech-fluent friends for whom that would be a hurdle.

    opened by sanicki 1
  • [Bug] FreeCell scoring issue

    [Bug] FreeCell scoring issue

    I've noticed that whenever you start a new game of FreeCell, it counts the initial Kings in the foundation on top of recounting them whenever you move them. This only happens upon first movement of a King, though, and not subsequent moves involving the Kings. As such, the maximum base score in FreeCell should be 3200 flat, but in ideal conditions you can obtain up to 3280 points.

    opened by Giantvince1 0
  • rename fastlane metadata folder 'en' to 'en-US' to be compatible with F-Droid

    rename fastlane metadata folder 'en' to 'en-US' to be compatible with F-Droid

    This should fix https://gitlab.com/fdroid/fdroiddata/-/issues/2245

    If I recall correctly this change only works when creating a new tag (and a new version code).

    To clarify: I only changed en, to be compatible with the language codes used by fastlane.

    • en has to be en-US, this is also hard coded in F-Droid
    • eo (Esperanto) is not on the list
    • pl (Polish) has no territory definition, so it's correct
    opened by bene64 0
  • v3.13(Jul 15, 2018)

    • Added the ability to change the "Appearance" settings per game!
    • Added an option to hide the auto complete button in the "Appearance" settings
    • Added an option to change the text and stack color in the "Appearance" settings
    • The minimum amount of moves a game has to have when starting it can now be set up in the "General" settings
    • For games with simple rules, the amount of moves can be set up to make them always winnable!
    • Rotating the screen while movements like auto complete are running will not stop them any more
    • Decreasing app size, thanks to SkewedZeppelin from GitHub!
    • Adding Chinese (simplified) translations, thanks to Tragic Life from POEditor!
    • A lot of little changes and bug fixes

    APK with Google Play signature can be found here: https://github.com/TobiasBielefeld/Simple-Solitaire/blob/master/app/release/app-release.apk

    Source code(tar.gz)
    Source code(zip)
  • v3.12.1(May 9, 2018)

  • v3.12(May 6, 2018)

    • Little bug fix related the game layout
    • Added two new card themes: Paris and Dondorf
    • Added one new card background
    • Added a new hard to win game: Napoleon's Tomb
    • Added Spanish (Argentina) translations, thanks to 4fff618
    Source code(tar.gz)
    Source code(zip)
  • v3.11.3(Apr 22, 2018)

  • v3.11.2(Apr 12, 2018)

    • Added a little button to hide the in-game menu
    • The button can also be hidden in the "Appearance" settings
    • Added a fullscreen mode in the "General" settings
    • Rearranged some settings entries
    • Updated Portuguese translation, thanks to Alexandre Parente!
    • Added Norwegian (Bokmål) translation, thanks to Imre Kristoffer!
    Source code(tar.gz)
    Source code(zip)
  • v3.11.1(Mar 23, 2018)

  • v3.11(Mar 19, 2018)

    • Changed the hint button to a support menu: All assisting options are now shown here
    • Added a new auto move option: It makes all currently possible movements if you are too lazy to do them yourself!
    • Improved the high-score list: It shows more statistics and also the 10 latest scores
    • Added options to disable the costs of undo and hint movements
    • The expert settings are now always shown, but the developer options have to enabled from the expert settings menu
    • Updated some parts of the manual
    • Added partial translations for Ukrainian, Portuguese and Italian!
    • A lot of little changes and fixes
    Source code(tar.gz)
    Source code(zip)
  • v3.10.2(Jan 29, 2018)

  • v3.10.1(Jan 22, 2018)

    • Added missing Esperanto and fixed Polish translations, thanks to verdulo!
    • The confirmation dialogs for starting new games now only show once
    Source code(tar.gz)
    Source code(zip)
  • v3.10(Dec 26, 2017)

    • Added a new option to mix the cards, if no movement is possible
    • Added expert and developer settings categories, can be enabled in the general settings
    • Randomization now avoids similar cards next to each other, can be changed in the expert settings, see Issue #86
    • Added an option to increase the number of undo movements in the expert settings, see Issue #94
    • Added confirmation dialogs for starting new games
    • Canfield: The size of the reserve can now be changed, to make the game easier to win
    • Changed the card re-dealing animation
    • Tablet layout is now also shown on 7" devices
    • Made the app movable to sd cards
    • Bug fixes and little changes
    Source code(tar.gz)
    Source code(zip)
  • v3.9.2(Nov 13, 2017)

  • v3.9.1(Nov 11, 2017)

    • Added a new Single-Tap settings entry. It is like Double-Tap, but with one tap less!
    • Disabled recycles (limited to 0) aren't shown anymore over the main stack
    • Vegas bet and win amount can now be changed separately
    • Adjusted the Vegas default rules
    • Changed the drawer menu, thanks to dankan1890!
    • Added some French translations, thanks to cicithesquirrel!
    • Correcting some bugs and force close issues
    Source code(tar.gz)
    Source code(zip)
  • v3.9(Oct 14, 2017)

    • Added a new game: Calculation Solitaire!
    • Fixed Finnish translations, thanks to winjar!
    • In game time and score can now be hidden, thanks to tryton-vanmee for this feature!
    • Empty discard stacks will now be filled by the next card from the main stack in games which support it
    • Vegas: Added the ability to keep the current balance between games
    • Added automatic movements of Aces in Mod3 and Kings in Pyramid, can be disabled in the settings
    • Fixed the amount of movable cards in Freecell, Forty&Eight and GrandfathersClock
    • Changed the pictures of the main menu to reduce application size a bit
    • Changed the appearance of the about screen
    • Bug fixes and little changes
    Source code(tar.gz)
    Source code(zip)
  • v3.8.6(Sep 19, 2017)

    • Game settings are now in separated sub menus for better clarity
    • Updated Esperanto and Polish translations, thanks to verdulo!
    • Added Turkish translations, thanks to sekmenhuseyin!
    Source code(tar.gz)
    Source code(zip)
  • v3.8.5(Sep 15, 2017)

  • v3.8.4(Aug 20, 2017)

  • v3.8.3(Aug 16, 2017)

  • v3.8.2(Aug 16, 2017)

    • The order of the games in the main menu can now be changed in the settings!
    • Updated Esperanto, Polish and Finnish translations. Thanks to verdulo and winjar!
    • Bug fixes
    Source code(tar.gz)
    Source code(zip)
  • v3.8.1(Aug 9, 2017)

  • v3.8(Aug 9, 2017)

    • Added the new game Vegas: Like Klondike, but play for (not real) money!
    • Added a shortcut to the in game menu to the corresponding manual entry, issue #57
    • Added some basic sounds with an extra sub menu in the settings (not enabled by default)
    • Increased the default card moving speed
    • Changed the behavior of limited recycles of the waste in Pyramid and Forty&Eight
    • Fixed error: Rotating screen in game and then leave to the main menu, the game did show up again, part of issue #55
    • New behavior: Starting a game, which was left won, will automatically start a new game, part of issue #55
    • Some Bug fixes, like issue #58
    Source code(tar.gz)
    Source code(zip)
  • v3.7.2(Jun 19, 2017)

  • v3.7.1(Jun 15, 2017)

  • v3.7(Jun 10, 2017)

    • Canfield: If the reserve is empty, cards from the stock won't be used anymore. (Because it was possible anyway to choose which card to move)
    • Spider and SimpleSimon: Hint and Double-Tap now prefer cards with the same color as the moving card
    • You can now change the card movement speed in the settings
    • Faced down cards will now take less place on the screen than faced up cards
    • Improved double tap movement: Foundation stacks are now preferred (can be disabled in settings)
    • Calculation of points in Golf and Tripeaks now account the length of the sequence and also display the longest sequence in the statistics
    • Improved the card background chooser: Now you can select a theme and the color separately. This also resets the saved settings (Sorry!)
    • A lot of bug fixes
    Source code(tar.gz)
    Source code(zip)
  • v3.6.2(May 7, 2017)

  • v3.6.1(May 5, 2017)

    • Updated French and Finnish translations, thanks to romainhk and winjar!
    • Redesigned the main menu and app icon
    • Removed the option to change the icon theme to simplify the program
    Source code(tar.gz)
    Source code(zip)
  • v3.6(Apr 9, 2017)

  • v3.5(Apr 1, 2017)

    • Added Tap-To-Select movements: Tap a card to select it and then tap the destination stack to move it
    • Added Single-Tap movements for Golf and Tripeaks: Tap a card once to move it to the discard stack
    • Changed the double tap settings menu to add the new movement methods
    • Made the Drag-And-Drop movement more intelligent: It now uses the stack with the highest intersection rate which can add the card
    • Some small bug fixes
    • Small updates to Esperanto and Polish translations,thanks to verdulo!
    Source code(tar.gz)
    Source code(zip)
  • v3.4(Mar 27, 2017)

    A lot of changes:

    • Added Finnish translations, thanks to winjar!
    • Added 2 new card themes and 6 new card backgrounds
    • Card themes can now be changed to a 4 color version (under Settings -> Appearance -> 4 color decks), closes #33. svg files of the themes are available in the pictures directory
    • Improved quality of uses pictures
    • The high score list has a new appearance and shows date and time stamps, closes #34
    • High scores will also be saved when ending a game, not only when winning a game
    • Added an option to change the rules from Yukon to Russian Solitaire (under Settings -> Games -> Yukon) as asked on a Google Play review
    • and some little changes
    Source code(tar.gz)
    Source code(zip)
  • v3.3.5(Feb 28, 2017)

  • v3.3.4(Feb 17, 2017)

    • Canfield: Empty foundation stacks now show which card can be placed on them, Issue #31
    • Improved drag-and-drop: Cards will be added to the stacks with the highest intersection rate
    Source code(tar.gz)
    Source code(zip)
Tobias Bielefeld
I am just an IT Security student who likes to work on simple apps in his free time.
Tobias Bielefeld
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