Roguin
One stop shop for Social Network integrations
Use the same code for Google, Facebook and Twitter
What is Roguin
Social Network integrations can be a pain to write and maintain. This goes double if you want to add more than one Network into a single project. With Roguin, the whole process is simplified and Google, Facebook and Twitter are unified and handled with the same code.
You can add a 'Sing In With' feature for all three networks with the same exact code!
Preparation
Roguin helps with code but you still need valid Applications as per Social Network regulations and guidelines. So, you would still need to:
- Configure a Project for Google through https://developers.google.com/identity/sign-in/android/start-integrating#configure_a_console_name_project
- Create A New App for Facebook through https://developers.facebook.com/docs/facebook-login/android
- Create a New Twitter App from https://apps.twitter.com
Installation
1. Dependency
implementation 'com.izikode.izilib:roguin:0.3'
2. Social Network Application keys
You must add your valid App key and secrets in Manifest placeholders, for both Facebook and Twitter. Google does not require this. So in your app's build.gradle file, add the following:
android {
defaultConfig {
manifestPlaceholders = [
facebook_api_key : 'my valid facebook app key',
twitter_api_key : 'my valid twitter app key',
twitter_api_secret : 'my valid twitter app secret'
]
}
}
3. Extend RoguinActivity
Every social network SDK uses the startActivityForResult
in one way or another. In the spirit of making stuff as easy as possible, Roguin provides a Base Activity class, RoguinActivity
which handles registering, unregistering, request codes and the lot. Just extend in your Activities and you are done.
4. Endpoint initialization
Prior to using, the Endpoints you need must be initialized. A good place to do this is in the onCreate
of your app's Application class. And you can do so like this:
class MyApplication : Application() {
override fun onCreate() {
super.onCreate()
GoogleEndpoint.initialize(this)
FacebookEndpoint.initialize(this)
TwitterEndpoint.initialize(this)
}
}
Usage
All three wrappers, GoogleEndpoint, FacebookEndpoint and TwitterEndpoint, implement the RoguinEndpoint
interface. So they all expose the following:
val isSignedIn
for checking the Sign In status for your app.fun requestSignIn
for starting a new Sing In flow in your app.fun requestSignOut
for starting a new Sign Out flow in your app.fun requestProfile
for getting Basic Profile information of the logged in user.
The following code is an outtake from the demo project in this repository and shows how simple signing in and out of all three networks is with Roguin.
googleButton.setOnClickListener {
if (googleEndpoint.isSignedIn) {
googleEndpoint.requestSignOut { success ->
if (success) {
googleStatus.text = "Google is DISCONNECTED"
}
}
} else {
googleEndpoint.requestSignIn { success, token, error ->
if (success) {
googleStatus.text = "Google is CONNECTED"
}
}
}
}
facebookButton.setOnClickListener {
if (facebookEndpoint.isSignedIn) {
facebookEndpoint.requestSignOut { success ->
if (success) {
facebookStatus.text = "Facebook is DISCONNECTED"
}
}
} else {
facebookEndpoint.requestSignIn { success, token, error ->
if (success) {
facebookStatus.text = "Facebook is CONNECTED"
}
}
}
}
twitterButton.setOnClickListener {
if (twitterEndpoint.isSignedIn) {
twitterEndpoint.requestSignOut { success ->
if (success) {
twitterStatus.text = "Twitter is DISCONNECTED"
}
}
} else {
twitterEndpoint.requestSignIn { success, token, error ->
if (success) {
twitterStatus.text = "Twitter is CONNECTED"
}
}
}
}
For a full example, see the sample app.
Licence
Copyright 2018 Fanis Veizis
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.