Starter code for Android Kotlin Fundamentals Codelab 4.1 Lifecycles and logging.

Overview

DessertClicker - Starter Code

Starter code for Android Kotlin Fundamentals Codelab 4.1 Lifecycles and logging.

Introduction

DessertClicker is a game about making desserts. Press the button, make a dessert, earn the big bucks.

You use this app in the course to explore the Android lifecycle and log messages to the Android console (Logcat).

Pre-requisites

You need to know:

  • How to open, build, and run apps with Android Studio.
  • What an activity is, and how to create one in your app.
  • What the activity's onCreate() method does, and the kind of operations that are performed in that method.
  • How to create layouts in your activity, and how to update a layout in runtime.

Getting Started

  1. Download and run the app.

License

Copyright 2019 Google, Inc.

Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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