KBinding
Android MVVM framework write in kotlin, base on anko, simple but powerful. It depends on my another project AutoAdapter(A library for simplifying adapter creation)
Contents
BindingMode
- OneWay: Binding from model to view
- TwoWay: Binding from model to view and view to model
- OneWayToSource: Binding from view to model
- OneTime: Binding from model to view, and auto release after first emit
Simple Binding
verticalLayout {
editText {
bind { text("name", mode = TwoWay) }
}
button {
bind { click("hello") }
}
}
class SimpleViewModel() : ViewModel() {
@delegate:Property
var name: String by Delegates.property("Jason")
// all the parameter for Command is optional, first parameter pass by event Observable, second parameter is lambda (Boolean) -> Unit
@Command
val hello(canExecute: (Boolean) -> Unit) {
toast("Hello, ${name}!")
}
}
Multiple Binding
//login button enabled only when name and password not empty
class ArrayToBooleanConverter : MultipleConverter<Boolean> {
override fun convert(params: Array<Any>): Boolean {
params.forEach {
if(it.toString().isEmpty()) return false
}
return true
}
}
verticalLayout {
editText {
bind { text("name", mode = TwoWay) }
}
editText {
bind { text("password", mode = TwoWay) }
}
button {
bind { enabled("name", "password", mode = OneWay, converter = ArrayToBooleanConverter()) }
bind { click("login") }
}
}
class LoginViewModel() : ViewModel() {
@delegate:Property
var name: String by Delegates.property("[email protected]")
@delegate:Property
var password: String by Delegates.property("xxxxxx")
@Command
val login() {
//login processing
}
}
DependencyProperty and ExtractProperty
// @DependencyProperty will generate binding for nameAndSymbol depends on stock, stock changes then nameAndSymbol changes
// @ExtractProperty will generate binding for stock properties, for example code below, Property name and price will generated. If hasPrefix = true, then Property stock.name stock.price will generated.
class StockViewModel() : ViewModel() {
@delegate:ExtractProperty(
"name", "price",
hasPrefix = false
)
var stock: Stock? by Delegates.property()
@delegate:DependencyProperty("stock")
var nameAndSymbol: String by Delegates.property { stock?.name + stock?.symbol }
}
Wait/Until
//wait/until just like OneTime binding, but it need apply action, for example below, it wait for market from model, then decide how to display
relativeLayout {
wait { until("market", converter = viewOfMarket) { inflate(it, this@verticalLayout) } }
}
Extend Binding Property
Event
fun View.click(path: String) : PropertyBinding = commandBinding(path, clicks(), enabled())
Property
fun View.enabled(vararg paths: String, mode: OneWay = BindingMode.OneWay, converter: OneWayConverter<Boolean> = EmptyOneWayConverter()) : PropertyBinding = oneWayPropertyBinding(paths, enabled(), false, converter)
//this implements four binding mode for TextView, if just need OneWay mode, remove last three lines, some for other mode
fun TextView.text(vararg paths: String, mode: OneWay = BindingMode.OneWay, converter: OneWayConverter<out CharSequence> = EmptyOneWayConverter()) : PropertyBinding = oneWayPropertyBinding(paths, text(), false, converter)
fun TextView.text(vararg paths: String, mode: OneTime, converter: OneWayConverter<out CharSequence> = EmptyOneWayConverter()) : PropertyBinding = oneWayPropertyBinding(paths, text(), true, converter)
fun TextView.text(path: String, mode: OneWayToSource, converter: OneWayConverter<*> = EmptyOneWayConverter<String>()) : PropertyBinding = oneWayPropertyBinding(path, textChanges2(), converter)
fun TextView.text(path: String, mode: TwoWay, converter: TwoWayConverter<String, *> = EmptyTwoWayConverter<String, String>()) : PropertyBinding = twoWayPropertyBinding(path, textChanges2(), text(), converter)
Using with Gradle
dependencies {
compile 'com.benny.library:kbinding:0.2.3'
kapt 'com.benny.library:kbinding-compiler:0.2.3'
// for common bindings, View, TextView, and ...
compile 'com.benny.library:kbinding-common:0.2.3'
// for recyclerview bindings
compile 'com.benny.library:kbinding-adapterview:0.2.3'
// for support v4 bindings
compile 'com.benny.library:kbinding-support-v4:0.2.3'
}
Contribute
Now is just the beginning of KBinding, so everyone interested in this library, just fork it and pull requests to me. Let's make it a little better.