PinView
A Pin view widget for Android. PinView has a feature that allows you to find out when they have completed all parameters. Support for Android 3.0 and up. It supports portrait and landscape mode, saving the state.
Try out the sample application on Google Play.
Demo
Including in Your Project
Last version is 1.0.0
Just add the following statement in your build.gradle
compile 'com.github.davidpizarro:pinview:VERSION'
You may also add the library as an Android Library to your project. All the library files live in library
.
Usage
To add the PinView to your layout, add this to your xml
<com.dpizarro.pinview.library.PinView
android:id="@+id/pinView"
android:layout_width="match_parent"
android:layout_height="wrap_content"/>
You can add custom attributes in your xml to customize: pin boxes number, splits, number of characters in pin boxes, styles, mask password, titles, drawables, sizes, colors, behaviors...
<com.dpizarro.pinview.library.PinView
android:id="@+id/pinView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
pinview:titles="@array/small_titles"
pinview:password="true"
pinview:numberPinBoxes="4"
pinview:split="-"
pinview:numberCharacters="2"
pinview:deleteOnClick="false"
pinview:keyboardMandatory="false"
pinview:nativePinBox="false"
pinview:textSizePinBox="@dimen/size_text_pinbox"
pinview:textSizeTitles="@dimen/size_titles"
pinview:drawablePinBox="@drawable/custom_pinbox"
pinview:sizeSplit="@dimen/size_split"
pinview:colorSplit="@color/color_splits"
pinview:colorTextPinBox="@android:color/black"
pinview:colorTextTitles="@color/color_title"/>
Review attrs.xml file to know the list of shapes ready to be used in the library.
This configuration can be also provided programmatically. You can use PinView programatically, using the Builder class to set the settings and the desired functionalities to make easy:
PinView pinView = (PinView) view.findViewById(R.id.pinView);
PinViewSettings pinViewSettings = new PinViewSettings.Builder()
.withPinTitles(titlesAux)
.withMaskPassword(true)
.withDeleteOnClick(true)
.withKeyboardMandatory(false)
.withSplit("-")
.withNumberPinBoxes(5)
.withNativePinBox(false)
.build();
pinView.setSettings(pinViewSettings);
You can set/get values programatically:
mPinView.setPin(5);
mPinView.setTitles(getResources().getStringArray(R.array.titles));
mPinView.setMaskPassword(true);
mPinView.setDeleteOnClick(true);
mPinView.setNativePinBox(true);
mPinView.setCustomDrawablePinBox(R.drawable.pin_box);
mPinView.setKeyboardMandatory(false);
mPinView.setSplit("**");
mPinView.setColorTitles(Color.rgb(255, 0, 128));
mPinView.setColorTextPinBoxes(Color.rgb(200, 57, 222));
mPinView.setColorSplit(Color.rgb(0, 0, 0));
mPinView.setSizeSplit(getResources().getDimension(R.dimen.size_split));
mPinView.setTextSizePinBoxes(getResources().getDimension(R.dimen.size_pinboxes));
mPinView.setTextSizeTitles(getResources().getDimension(R.dimen.size_titles));
We can use a Listener to notify us when we could do Login and the returned value. You will need to implement OnCompleteListener
interface.
pinView.setOnCompleteListener(new PinView.OnCompleteListener() {
@Override
public void onComplete(boolean completed, final String pinResults) {
//Do what you want
if (completed) {
doLogin(pinResults);
}
}
});
Or browse the source code of the sample application for a complete example of use.
Contribution
Pull requests are welcome!
I'd like to improve this library with your help! If you've fixed a bug or have a feature you've added, just create a pull request. Issues can be reported on the github issue tracker.
Author
David Pizarro ([email protected])
License
Copyright 2015 David Pizarro
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.