OpenGLES: A shape(square) rendering
OpenGLES is an embedded version of the OpenGL cross-platform API which is used to render 2D/3D texture. This sample code contains the implementation of shape rendering using OpenGLES.
Prerequisites
- The latest version of the Android Studio
- A device with support of OpenGL ES 2.0 version or higher.
For more details please refer to the Medium article
LICENSE!
OpenGLES: A shape(square) rendering is MIT-licensed.
Let us know!
We’d be really happy if you send us links to your projects where you use our component. Just send an email to [email protected] And do let us know if you have any questions or suggestion regarding our work.