ArcPointer
Simple customized progress bar in the form of an arch
Demo
Quick start
Step 1
Gradle:
compile 'io.github.dvegasa:arcpointer:1.0.2'
Maven:
<dependency>
<groupId>io.github.dvegasa</groupId>
<artifactId>arcpointer</artifactId>
<version>1.0.2</version>
<type>pom</type>
</dependency>
Step 2
XML:
<io.github.dvegasa.arcpointer.ArcPointer
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:radius="150dp"
android:padding="8dp"
android:id="@+id/arcpointer"/>
Java:
ArcPointer arcPointer = findViewById(R.id.arcpointer);
arcPointer.setValue(0.5f);
arcPointer.setNotches(9);
[...]
android:layout_width
and android:layout_height
should be set "wrap_content"
. To specify the size of View, use the radius
.
Documentation
Definitions
XML attributes and Java methods
radius (dp) int getRadius()
void setRadius(int radius)
The radius of arc
value (float) float getValue()
void setValue(float value)
The pointer positon. Value is a float between 0 and 1 (see image above for more understanding)
0f = left border
0.5f = mid of arc
1f = right border
workAngle (int) [degrees] int getWorkAngle()
void setWorkAngle(int workAngle)
The value of the angle of the arch in degrees
notches (Only Java) float[] getNotches()
void setNotches(int n)
void setNotches (float[] notches)
The position of notches on the arch.
- If you use
(int n)
overload, then
notches will be located evenly - If you use
(float[] notches)
overload, the notches will be located on the coordinates you specify
setNotches(new float[]{0.1f, 0.2f, 0.5f});
setNotches(3);
setValue(0.625f);
isAnimated (boolean) boolean isAnimated()
void setAnimated(boolean animated)
If true, then the value change occurs with animation.
animationVelocity (int in XML) long getAnimationVelocity()
void setAnimationVelocity(long animationVelocity)
Animation speed. The smaller, the faster. Default value is 1500L
{!} Calling setAnimationVelocity
doesn't cause the redraw of View
lineLengthRatio (float) float getLineLengthRatio()
void setLineLengthRatio(float lineLengthRatio)
Indicates the length of the line relative to the radius of the arc.
lineLength = radius * lineLengthRatio
lineStrokeWidth (float) float getLineStrokeWidth()
void setLineStrokeWidth(float lineStrokeWidth)
Line width. Default value is 2f
markerLengthRatio (float) float getMarkerLengthRatio()
void setMarkerLengthRatio(float markerLengthRatio)
Indicates the length of the marker relative to the length of line
markerStrokeWidth (float) float getMarkerStrokeWidth()
void setMarkerStrokeWidth(float markerStrokeWidth)
Marker width. Default value is 3f
notchesLengthRatio (float) Use setNotchesLengthRatio
instead float getNotchLengthRatio()
void setNotchLengthRatio(float notchLengthRatio);
Indicates the length of the notch relative to the radius of arc
notchStrokeWidth (float) Use setNotchesStrokeWidth
instead float getNotchStrokeWidth()
void setNotchStrokeWidth(float notchStrokeWidth)
Notch width. Default value is 1.5f
colorBackground (int) int getColorBackground()
void setColorBackground(int colorBackground)
Color of the background
colorLine (int) int getColorLine()
void setColorLine(int colorLine)
Color of the line
colorMarker (int) int getColorMarker()
void setColorMarker(int colorMarker)
Color of the marker
colorNotches (int) Use setNotchesColors
instead int getColorNotches()
void setColorNotches(int colorNotches)
Color of the notches
notchesColors (only Java) int[] getNotchesColors()
void setNotchesColors(int color)
void setNotchesColors(int[] colors)
Color of the notches.
Overload (int color)
will set color for all notches
Overload (int[] colors)
will set colors[i] color to notch[i]
notchesLengthRatio float[] getNotchesLengthRatio()
void setNotchesLengthRatio(float ratio)
void setNotchesLengthRatio(float[] ratios)
Indicates the length of the notch relative to the radius of arc
Overload (float ratio)
will set length ratio for all notches.
Overload (float[] ratios)
will set ratio[i] length ratio to notch[i]
notchesStrokeWidth float[] getNotchesStrokeWidth()
void setNotchesStrokeWidth(float stroke)
void setNotchesStrokeWidth(float[] stroke)
Notch width. Default value is 1.5f
Overload (float stroke)
will set stroke width for all notches.
Overload (float[] stroke)
will set stroke[i] stroke width to notch[i]
ChangeLog
1.0.2
27 June, 2018
- Added customization of single notch:
- Individual length
- Individual color
- Individual strokeWidth
- Old methods for working with notches have become deprecated
1.0.1
June, 2018
Bug fix
1.0.0
June, 2018
Release
LICENSE
Copyright 2018 Eduard Khalturin
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.