android-image-filter
some android image filters
in some filter, I use NDK to implement to make it more efficient
Setup
- Install Android NDK and properly configure it: http://goo.gl/koTCb
- Get a clean clone of this project, import the library in Android Studio
- then Clean and Build the hold project to regenerate the library
- Then just add library module as a dependency to your existing project.
How to Use it
It is dead simple, you can see magic in the following code:
Bitmap newBitmap = BitmapFilter.changeStyle(originBitmap, BitmapFilter.BLUR_STYLE);
imageView.setImageBitmap(newBitmap);
and there are some options for the filter, you can go to see the demo to see how to use this options to customize your filter effect
You can see all filters in file BitmapFilter.java, currently contains totally 19 kinds of filters now, here is the list of filters and their options(show by code):
-
Grayscale
-
Relief
-
Blur(Average Smooth)
BitmapFilter.changeStyle(originBitmap, BitmapFilter.BLUR_STYLE, maskSize);
maskSize
is a integer, to indicate the average blur mask's size
-
Oil Painting
-
Neon
BitmapFilter.changeStyle(originBitmap, BitmapFilter.NEON_STYLE, neon_color_R, neon_color_G, neon_color_B);
neon_color_R
, neon_color_G
, neon_color_B
are the R,G,B component are integer
-
Pixelate
BitmapFilter.changeStyle(originBitmap, BitmapFilter.PIXELATE_STYLE, pixelSize);
pixelSize
is a integer, the pixel size for this filter
-
Old TV
-
Invert Color
-
Block
-
Old Photo
-
Sharpen(By Laplacian)
-
Light
BitmapFilter.changeStyle(originBitmap, BitmapFilter.LIGHT_STYLE, light_center_x, light_center_y, light_radius);
light_center_x
, light_center_y
are integer, indicate the center of the light spot, the origin in the left-upper side, and the light_radius
is indicate the radius of light spot, in pixel
-
Lomo
BitmapFilter.changeStyle(originBitmap, BitmapFilter.LOMO_STYLE, roundRadius);
roundRadius
is a double, the black round's radius in the effect
-
HDR
-
Gaussian Blur
BitmapFilter.changeStyle(originBitmap, BitmapFilter.GAUSSIAN_BLUR_STYLE, sigma);
sigma
is a double, the sigma value in Gaussian Blur, the bigger of sigma, the smoother in the result image -
Soft Glow
BitmapFilter.changeStyle(originBitmap, BitmapFilter.SOFT_GLOW_STYLE, sigma);
sigma
is a double, the same assigma
in Gaussian Blur, indicate the sigma value in the process of Gaussian Blur for Soft Glow -
Sketch
-
Motion Blur
BitmapFilter.changeStyle(originBitmap, BitmapFilter.SOFT_GLOW_STYLE, xSpeed, ySpeed);
xSpeed
andySpeed
are both integer, indicate the speed in x-axis and y-axis, the origin in the left-upper side -
Gotham
PS: all options have defalut values, so you can just select the effect and pass nothing, like this:
BitmapFilter.changeStyle(originBitmap, BitmapFilter.MOTION_BLUR_STYLE);
If you have any question, please open an issue and show your code and the program ouput, thanks!
The MIT License (MIT)
Copyright (c) <2012-2016> <ragnarok [email protected]>
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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